![]() Practice this on the cube in the default scene in Object Mode. ![]() To Scale the objects you have selected in your 3D Viewport in Object Mode, use the S key. To resolve this, you have to think mathematically and change the parameters of your objects along fixed paths on the X, Y, and Z axes. You can do this by Moving, Scaling, and Rotating objects. Related: How to Use Mixamo to Animate Custom 3D Models What might look right from one angle may actually be miles out of place when you move your position!
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